


Wicked Pacts NPC Book
Wicked Pacts is a modern-day game of magic in which the Players create magic users who practice different types of magic. In this secret world of magic, various organizations band together to work toward their agendas. Globally, the Hermetic Order is the most powerful of the ruling groups. They have a long history of protecting their kind and ensuring the magic surrounding us all does not spill over in full view for the ungifted to witness.
Within these pages are a wide variety of NPCs for gamemasters to use in an existing game or to spawn a whole new mission-based around one of these NPCs. There are categories of Good, Bad, and Neutral—each character with a brief background and three plot seeds to spawn a mission or side mission.
This supplemental book is to be used with the Wicked Pacts rulebook. It can also be used for any other modern urban fantasy or horror game.
Wicked Pacts is a modern-day game of magic in which the Players create magic users who practice different types of magic. In this secret world of magic, various organizations band together to work toward their agendas. Globally, the Hermetic Order is the most powerful of the ruling groups. They have a long history of protecting their kind and ensuring the magic surrounding us all does not spill over in full view for the ungifted to witness.
Within these pages are a wide variety of NPCs for gamemasters to use in an existing game or to spawn a whole new mission-based around one of these NPCs. There are categories of Good, Bad, and Neutral—each character with a brief background and three plot seeds to spawn a mission or side mission.
This supplemental book is to be used with the Wicked Pacts rulebook. It can also be used for any other modern urban fantasy or horror game.